Importing my Character into a scene
After creating the model in Makehuman, it was time to import my character into a scene in Unity.
The fact that I rigged the character for animation in Makehuman simplified the process and all I had to do was importing the character inside a ThirdPersonController, that I was using in my first scene, and replacing Ethan.
With the Character already in the scene, I enhanced the third person view experience.